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May Studio Update
A spoiler-free May studio update on the Godot sandbox, Terrain3D testing, asset exploration, and movement systems shaping our first game.
Posts grouped by topic so the development blog can grow without becoming a flat list.
A spoiler-free May studio update on the Godot sandbox, Terrain3D testing, asset exploration, and movement systems shaping our first game.
A careful first look at the technical foundation behind Figment Game Studios' first game.
Why Figment Game Studios is using TypeScript inside Godot, and what that could mean for the way the project grows.